Missed the excitement of GamesBeat Summit? Don’t worry! Tune in now to follow all live and virtual sessions here.
Unit announced this week the launch of a beta program for visionOS that provides access to Unity PolySpatial. Through a partnership with Apple, developers can use Unity’s editor to create experiences for the Apple Vision Pro headset. They can port existing apps and games or create new ones in the editor and preview them directly on the Vision Pro.
Ralph Hauwert, SVP & GM of Unity Runtime, Editor and Ecosystems, said, “We are excited to work with Apple so that our ecosystem of millions of game and app developers can bring their Unity apps to this exciting new platform. With Unity PolySpatial, we enable developers to create new immersive experiences more efficiently and easily using the editor they know and love. It’s at the heart of our promise to enable developers to build once and ship anywhere.
Mike Rockwell, Apple’s Vice President for its Vision Products Group, said in a statement, “Unity-based apps and games run natively on Apple Vision Pro, so they have access to breakthrough visionOS features, including low-latency pass-through and high-resolution rendering. This allows Unity developers to take full advantage of the powerful and unique features of Apple Vision Pro. We can’t wait to see what amazing experiences will be created.
According to Unity, the visionOS beta makes the process easier for developers to port their content to new spatial environments. Developer Triband is already using PolySpatial to bring its title What the Golf? to VisionPro. Developers can sign up for the beta with Unity now.
The GamesBeat credo when covering the video game industry is “where passion meets business”. What does that mean? We want to tell you how much the news means to you, not only as a decision maker in a game studio, but also as a game fan. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about and engage with the industry. Discover our Briefings.